#tddup memes
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finnyboychee · 11 months ago
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guys i made my first meme
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i should’ve put his face closer but whatever man im 100%ing these fuckers rn
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raven-whisperer · 8 years ago
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So, I’m learning how to use paint 3d. 
@electricpuke @gurobob
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american-horror32 · 6 years ago
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More memes for the soul
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sunny-salad-art · 8 years ago
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When your spouse says they want a divorce “out of nowhere”
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galaxysmilebri-blog · 7 years ago
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A little funny that represents me and my friend’s reaction’s to Marcus at first when we played
Till Death Do Us Part
A game from the funny ElectricPuke 
Marcus is also owned by puke 
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peace-for-levi · 3 years ago
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🌈💖✨Send this to the twelve nicest people you know or seem to have a good heart and if you get five back you must be pretty awesome🖤☮️💫
consider this an apology for all the painful levi angst i’ve caused you
love you bb <3
essa;;;;;;;; ily to bits - to the moon and back <3 (typing this on desktop so i do not have my stash of wholesome memes (and have none saved to my laptop)) but the english language lacks the requisite words to describe just how much i love and how you are such a great friend
also u better treat us nicely in part 4 of TDDUP >:(
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tommykaine · 8 years ago
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Till Death Do Us Part ramblings
Now that I’ve been tinkering with the game for a bit (two days I have no shame) I feel that I can ramble a bit about it
Warnings for assorted spoilers under the cut and also mentions of things of distasteful nature due to the game in question
First things first I’m gonna get this out of the way because I know it’s just unescapable: whether this is “another BTD”, and just the general comparison that is bound to happen between the two BTD games and TDDUP.
My answer to that is no, it’s very much not “BTD 3 but with a different name”.
Yes, the “genre” is of the same nature, and the way the game functions is similar (but it’s a visual novel pretty much, all visual novels have multiple choices and different story outcomes at the end depending on previous choices). However, there are significant differences, enough to make me come to the conclusion that this is only superficially related to the first games.
Firstly, TDDUP is a lot more story-driven. You still have several choices, but there is a lot more reading involved than in the BTD games. Besides the amount of text, however, the main difference is with the MC:
In BTD, the MC was more or less a blank state. Yes, there was a hint of pre existing characterization (in BTD 1 we know they are a drinker and have trouble socializing) and some that would come up depending on the choices (in one route it comes up that the BTD 2 MC likes to paint, for example), but for the most part, you could imagine whatever backstory and it would fit.
In TDDUP, you still have room for your own headcanons and some degree of customization (name and gender - note that the gender option influences more than just pronouns/titles. If you want to headcanon the MC as a pre-op trans character you might want to pick the “they” option), but there is a whole pre-existing set-up that is different in each story.
So basically in BTD it was more like the MC was a self-insert/your own OC in a story, whereas in TDDUP it’s more like you are playing a pre-existing character.
Same with the relationships - in BTD, you’re just getting to know the guys, and even with the more “romantic” outcomes there is no pre-set relationship. In TDDUP, each pairing has a more specific setting. Either you’ve recently escaped a relationship with an obsessive partner who just can’t let you go, or you’re the main asshole in what ends up being a mutually destructive relationship, or you’re in a loving marriage that is suddenly shattered by a dangerous secret. The same is true in the scenarios with Aria and Ellen, albeit a bit less so in Ellen case as she knows about you but you barely do.
Another major difference is that in BTD, your “goal” was to survive (even if that was not the real goal for most of the players let’s be real ;) ). Most of the endings involved the MC being killed for failing, with a few harder to get ones where you get to survive (albeit how “good” of an ending you’d get was quite arguable). In TDDUP however, there isn’t really a “goal” towards getting any specific ending. In one of the routes it’s not possible to be killed in the first place so all endings are survival endings, in another there are a few death endings but they’re not necessarily the most likely endings you’re gonna get. So the “goal” is not really to survive, but to advance the story (or for a “final goal”, to unlock all the endings and get the bonus content, if you’re a completionist).
Finally, there is as far as I can tell no connection between the BTD characters and the TDDUP characters. Whereas in BTD 2, you had some characters being connected to and/or mentioning BTD 1 characters, so there was an explicit connection between the stories. In fact, TDDUP might not even take place in the same universe as the BTD games, as evidenced by the fact that there are no supernatural elements in it (even Strade, who was the closest to a “regular human” you’d get in the BTD universe aside from the MCs, had a supernatural creature as a pet).
There are some other differences (the obvious one being that this is @electricpuke’s fully own creation of course) but I think that these are the main ones that bring me to consider TDDUP as a completely different creation than the two BTD titles, rather than a spin off or a sequel in all but name.
Now that that’s out of the way, I’m gonna talk about some of my first impressions. Please note that this is all very subjective and mostly based on personal taste!
I’m also using pronouns based on which ones I picked in each route, as those are kind of my own “headcanon” for the situations, so it’s not gonna be gender neutral in all of them for that reason.
Also, this is where the most spoilery part starts, so be warned for that!
My first reaction was that I really loved the first endings I got for both Chris and Jack. They are also my two favourites out of the four characters, followed by Aria and Marcus. I don’t know why, but I just couldn’t get into Ellen (no pun intended). Her storyline just didn’t click with me for some reason.
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I think my absolute favourite storyline and pair out of the three might be the one with Jack (unfortunately he hates the memes - btw the first time I arrived at the “stab me daddy” option I was unable to continue for like 5 mins cause I was just stuck there laughing at it). I’m a sucker for fictional serial killers, and as unrealistic as that’d be IRL I love the “one exception” type of dynamic with a serial killer and another character. I really liked how Jack was genuinely in love with the MC, the fact that it wasn’t just an act for him to act like the caring husband. In my first playthrough with him my character was trying to reach out to his caring side, to still accept him to some degree, but in the end Jack couldn’t kill him nor keep him - therefore, the only thing he could do was leave. It was really sad, but I liked that ending the most. I was expecting to prefer the one where MC snaps and comes to love the twisted side of Jack (for example the survival ending in BTD 1 where MC snaps and joins Sano as a fellow killer is still my favorite one out of all the endings in that game) but I actually didn’t. I didn’t dislike it, but I didn’t love it either.
I just really like that the ending where he leaves was the closest Jack could get to a genuine love for his partner, as he realizes he cannot have him like he’d want to, and that MC will never see him in the same way he did before, but he doesn’t want to kill him to save himself from the consequences, so the only thing he can do is leave.
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The first ending I got with Chris (by the way I hadn’t understood from the warnings that the temperament referred to how MC acted, so I went in thinking “I kind of want my character to be a dick to him” and it turned out that was exactly the case, lol) was the one where he gets his revenge, then he just leaves. It felt like the best culmination of their dynamic, honestly. It just was doomed to not end well, and in the end it doesn’t - not because Chris kills MC or tells him off and says they both need help, but he just has had enough, and that’s it. There’s no closure, no lesson to learn, no attempt to salvage what’s left. MC destroyed what they had built together and was left with nothing, and no one to blame for that but himself - if he even could have the self-awareness to do that.
I also really like the ending where he decides to leave but explains you why, and you repent for your actions but too late, which is probably the closest thing to an actual good ending you can get in the entire game with any character. Arguably the one where you stay together and agree to work on your issues is the “actual good ending” but I’m honestly too jaded to believe it. In my opinion it’s just not going to work out, either MC is going to slip back into his old habits and Chris will either tolerate it or break it off, or if things go a bit better then they’re just gonna end up breaking up because they each bring out the worst in the other. It’s also why it’s not one of my favourites, even if I do like it. My third favourite is the one where Chris turns himself in, which is also the saddest in my opinion. MC doesn’t have the self awareness nor the care to realize their wrong-doings in years (unless someone else forces them to), yet Chris cannot cope with what he has done in maybe a couple days, he’d rather face the consequences of that and be done with it. You could argue there is a big disproportion between what Chris and MC did, but also consider that especially in Aria’s route it comes up that MC sexually assaults Chris, and we do not know whether MC has ever been physically abusive as well, plus MC has been abusing Chris for years whereas Chris snaps after years of mistreatment from pretty much everyone (not saying he’s right to be violent, in an IRL situation no one would be innocent, but in the contest of the story it’s hard to argue that Chris is the one to blame).
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I don’t love any of Aria’s endings to the same extent, but I do like her route nonetheless. I think my favourite ending is the one where you are trapped in her basement until you die and she wants both herself and Chris to forget about you. It’s just so tragic and twisted, plus it low-key references Poe so that’s a plus (I loved the Poe reference in BTD 2 too - sorry for comparing the games again but I’m just a sucker for this kind of thing, plus The Pit and The Pendulum is my favorite of Poe’s tales). I like how her confrontation of the MC comes both from a loving place but also from a selfish one - that’s why you don’t get any “good” endings in her route, not even a sad one. She never actually wants MC to do things right, she just wants her gone so that she can no longer hurt her brother, and she wants her to pay for what she has done.
I kind of would have liked to have a survival ending in which she keeps MC for herself but I definitely understand why that’s not an option. Probably wouldn’t have suited the storyline if there was.
Still, if there is ever a TDDUP 2 or another game involving murder husbandos/waifus, I’d love it if we got a femdom route with that option, JS ;P
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I liked Marcus’s route, but just not as much as the other ones. It’s the first one I tried, so if I didn’t like it at all I might not have been so inclined to play the others, but I think it just was overshadowed by how much I liked Jack’s and Chris’s routes. So it’s not like I can find any specific fault to it, I just loved the other ones too much, lol. I definitely liked John’s character too (he’s the one true Cinnamon Roll) and his relationship to the MC. Which works very well to make all of the outcomes for MC all the more tragic.
I like that there are ONLY survival endings to his route. MC doesn’t get to escape their fate, not even by dying. They *are* going to stay with Marcus whether they like it or not. The closest they can get to a “good” ending is by getting mindbroken and accepting the situation, which is arguably the “worst” ending you can possibly get as in all of the other ones MC does at least retain their determination.
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As I’ve mentione before, I’m not a great fan of Hellen. I think the ending I liked the most is the one where she lets MC go because she is now obsessed with both Jack and his wife. I don’t foresee a good future for MC there XDOverall, I just wasn’t as invested. I wonder if maybe if I had played her route before Jack I would have liked it more, as by that point I was so enamoured by the Jack/MC dynamic, and maybe I just saw her as getting in the way of that? No idea. I ended up using guides to get most of her endings to see if my opinion of her changed, but it didn’t make much of a difference, aside from the aforementioned survival ending.
That’s just me though, I’ve seen other posts from people who really liked her! I’m glad she’s there for those who do, I’m just not going to be one of her fans XD sorry.
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Overall, I really liked the game, might play around with it more (especially if I draw or write something with the characters), it definitely was an experience that I’d like to repeat and a great early Christmas surprise as I only found out about it the other day XD
I’ll definitely be looking forward to other games from EP, whether to continue from where this left off, or to see something new entirely. 
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